My work focuses on the exploration of complex patterns and 3D forms with the aid of digital tools and fabrication methods.
I am always trying to push the bounds of what I know- beyond the limits of design, theory, and practice. 'Hitting a wall' is when a design either fails and should be reworked, or it evolves past its previous state, unveiling something new.
Searching for such limits- within terms of design at large- is a place that I try to take my work towards, with any project. Not for the project's sake, but for my own curiosities.
I have worked as a logo designer, design technician, brand strategist, package designer, and fabricator.
My undergraduate degree was in Industrial Design from the University of Oregon: School of Allied Arts and Architecture. I am currently pursuing my graduate degree in Architecture at Portland State University.